This should be possible given some time, some luck, and lots of patience.Īnyway, the project is currently stalled but not quite dead yet. ![]() I haven't figured out how to resize encoded strings, which is essential to overhauling the dialogue. As I have said before, I figured enough about the script encoding to get a script dump. I haven't really been checking this thread recently, nor working much on the patch, so v5 is basically the latest version. If anyone wants to help that would be great! I've also started a topic on gamefaqs. It's not complete yet, but it's mostly just filling in the names of things now. It also renames some of the weapons, spells and items. It fixes up the menu so it takes out some of the guessing and memorising. ![]() Anyway, I started working on this a few days ago and I've uploaded a patch. ![]() I think there was a translation project but it died without releasing anything. Summon Night 3 Gba English Patch Complete 3,8/5 6718 votes
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